3D Batmobile racing game with neon lighting, particle explosions, and a glassmorphism HUD overlay

Cinematic 3D Racing Pursuit Game

This is a Cinematic 3D Racing Pursuit Game. It renders an endless runner-style experience with high-speed lane switching, projectile combat, and dynamic obstacle generation. Its function is to demonstrate complex WebGL post-processing and real-time game loops inside the browser, transforming a static webpage into an interactive arcade environment. (Requires: three-js)

Technologies:
HTML CSS JavaScript
Difficulty: Advanced
Browser Support (as of Apr 2026):
Chrome Chrome 80+ Edge Edge 80+ Firefox Firefox 75+ Safari Safari 13+
Features:
3D Rendering Particle System Touch Controls Cheat Codes
Code by: John Q John Q
License: MIT
Low-poly 3D endless runner game with a blocky character dodging obstacles in a neon-themed WebGL environment.

Procedural 3D Endless Runner Game

This is a Procedural 3D Endless Runner Game. It utilizes Three.js to render a dynamically generated, infinite obstacle course. Its function is to deliver a complete, lane-based gameplay loop entirely within the browser. The environment and actors are constructed procedurally, eliminating external asset dependencies and ensuring instant execution. (Requires: three.js)

Technologies:
JavaScript HTML CSS
Difficulty: Advanced
Browser Support (as of Feb 2026):
Chrome Chrome 89+ Edge Edge 89+ Firefox Firefox 108+ Safari Safari 16.4+
Features:
Procedural Generation Lane Movement Collision Physics Dynamic Themes
License: MIT